Building a reliable JavaScript polling mechanism with async functions involves setting up a method to fetch data from a server repeatedly until certain conditions are met. This can be very useful in scenarios like tracking the status of a job, keeping real-time data up-to-date, and more. The main goal is to keep resource usage low, handle errors gracefully, and avoid blocking the main thread with tight loops.
So let's dive into how to set this up step by step!
The heart of our polling mechanism is an async function that repeatedly calls another async function to grab data. This means using setTimeout
or setInterval
to wait between fetch attempts.
Here's the basic structure of our polling function:
Function Signature: We'll call our function poll
.
Parameters: This function will take in:
fn
: The async function that fetches the data.interval
: The waiting period between each poll, in milliseconds.maxAttempts
: (Optional) The maximum number of tries before stopping polling.Return: A promise that resolves when the condition is met or rejects when an error happens or we reach the max attempts.
Here's the polling function all laid out:
async function poll(fn, interval, maxAttempts = Infinity) {
let attempt = 0;
async function executePoll(resolve, reject) {
try {
attempt++;
const result = await fn();
// Adjust based on your conditions
if (result) {
resolve(result);
} else if (attempt >= maxAttempts) {
throw new Error('Max attempts reached');
} else {
setTimeout(executePoll, interval, resolve, reject);
}
} catch (error) {
reject(error);
}
}
return new Promise(executePoll);
}
The async function passed to poll
should handle the data-fetching logic. Here's an example where we fetch a job status from an API:
async function fetchJobStatus() {
try {
const response = await fetch('/api/job-status');
if (!response.ok) {
throw new Error('Network response not OK');
}
const data = await response.json();
return data.status === 'completed';
} catch (error) {
console.error('Fetch error:', error);
return false;
}
}
Now we can use the poll
function to check the job status periodically:
(async () => {
try {
const result = await poll(fetchJobStatus, 2000, 10); // Poll every 2 seconds, up to 10 times
console.log('Job completed:', result);
} catch (error) {
console.error('Polling failed:', error);
}
})();
You can modify the polling function to include an extra conditionFn
parameter for custom conditions.
async function poll(fn, interval, conditionFn = result => result, maxAttempts = Infinity) {
let attempt = 0;
async function executePoll(resolve, reject) {
try {
attempt++;
const result = await fn();
if (conditionFn(result)) {
resolve(result);
} else if (attempt >= maxAttempts) {
throw new Error('Max attempts reached');
} else {
setTimeout(executePoll, interval, resolve, reject);
}
} catch (error) {
reject(error);
}
}
return new Promise(executePoll);
}
You can use this enhanced poll
function like this:
(async () => {
try {
const result = await poll(
fetchJobStatus,
2000,
status => status === 'completed', // Custom condition function
10
);
console.log('Job completed:', result);
} catch (error) {
console.error('Polling failed:', error);
}
})();
For cases with rate limiting, we can add exponential backoff:
async function poll(fn, initialInterval, conditionFn = result => result, maxAttempts = Infinity, backoffFactor = 2) {
let attempt = 0;
let interval = initialInterval;
async function executePoll(resolve, reject) {
try {
attempt++;
const result = await fn();
if (conditionFn(result)) {
resolve(result);
} else if (attempt >= maxAttempts) {
throw new Error('Max attempts reached');
} else {
setTimeout(executePoll, interval, resolve, reject);
interval *= backoffFactor; // Exponential backoff
}
} catch (error) {
reject(error);
}
}
return new Promise(executePoll);
}
(async () => {
try {
const result = await poll(fetchJobStatus, 1000, status => status === 'completed', 10);
console.log('Job completed:', result);
} catch (error) {
console.error('Polling failed:', error);
}
})();
With the right intervals, handling errors carefully, and maybe adding exponential backoff, you've got a solid polling mechanism! Tweak those conditions and settings to match your app's needs.